Tales From Space: Mutant Blobs Attack! [Review]

Mutant Blobs Attack takes place in a technicolor 2D version of 50s America. Taking a cue from the cheesy monster movies of the era, you play as a tiny sentient blob who escapes from a college laboratory using that all-American skill: rapacious consumption. Primarily a platformer, you must roll, jump and absorb your way through a variety of environments in order to escape the bonds of gravity.

Not unlike the previous game from developer DrinkBoxStudios, Tales From Space: About a Blob for PS3, much of the game involves exploring each level, rolling over and absorbing loose junk until you grow enough to unlock a new area. Other sections involve jetting around in zero-G or switching between repelling or attracting metal pipes.

For the Vita they’ve added a number of additional wrinkles, including objects that must be manipulated using the touch screen to solve puzzles or navigate obstacles. Also present are a series of special levels in which you hold the Vita flat and use the gyroscope to roll the blob through a labyrinth-style overhead maze. While these additions serve to elevate the game significantly, they also create some truly devilish challenges that require quickly switching between precise screen manipulation and button controls. Also frustrating is the way the Vita screen will auto-dim while playing the gyro sections because it doesn’t recognize the tilt controls as an active form of input.

The game’s colorful and distinct design finds a natural home on the Vita’s OLED screen and the jazzy soundtrack is really inspired. The game has a wonderful sense of humor and whimsy about it. There’s a great Angry Birds gag and some truly brilliant shifts in locale and scale. Selling for only $7.99 through PSN Mutant Blobs Attack is a must have title for every Vita owner.

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